Network Graphics System for Three-Dimensional Particle Motion of Seismic Waves using VRML
Koji Nagano, Yoshikazu Yakuwa
Abstract
Open-access reader
Koji Nagano, Yoshikazu Yakuwa
Abstract
Open-access reader
We made a network graphics system for three dimensional particle motion of seismic waves using Virtual Reality Modeling Language (VRML). This graphics system is made on a personal computer in which par-ticular hardwares are not installed. A VRML viewer and a web browser are used to analyze and manipulate 3D image of particle motion.
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We made a network graphics system for three dimensional particle motion of seismic waves using Virtual Reality Modeling Language (VRML). This graphics system is made on a personal computer in which par-ticular hardwares are not installed. A VRML viewer and a web browser are used to analyze and manipulate 3D image of particle motion.
Key concepts: VRML, Computer graphics (images), Particle system, Computer science, Computer graphics, Graphics, Motion (physics), Motion simulation