2006Cehui kexueRequires access

Study on the key technology of generation of 3D realistic terrain

Li Hua, Wei Xiao, Haifeng Huang, Xia Bin

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Abstract

The painting of three-dimensional(3D) realistic terrains is very complicated,which includs some key technology such as 3D terrain modeling,3D graphics transformation,illumination model and texture mapping.The OpenGL graphic standard includes some algorithms about above key technology,which simplifies the painting of 3D realistic terrain.This paper presents some key technology about the painting of 3D realistic terrain and explains how to realize them with OpenGL code.

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What this paper is about

The painting of three-dimensional(3D) realistic terrains is very complicated,which includs some key technology such as 3D terrain modeling,3D graphics transformation,illumination model and texture mapping.The OpenGL graphic standard includes some algorithms about above key technology,which simplifies the painting of 3D realistic terrain.This paper presents some key technology about the painting of 3D realistic terrain and explains how to realize them with OpenGL code.

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Available abstract

The painting of three-dimensional(3D) realistic terrains is very complicated,which includs some key technology such as 3D terrain modeling,3D graphics transformation,illumination model and texture mapping.The OpenGL graphic standard includes some algorithms about above key technology,which simplifies the painting of 3D realistic terrain.This paper presents some key technology about the painting of 3D realistic terrain and explains how to realize them with OpenGL code.

Key concepts: OpenGL, Terrain, Computer graphics (images), Key (lock), Terrain rendering, Computer science, Graphics, Texture mapping

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