Study Of Virtual Roam System
Luo Yun
Abstract
Luo Yun
Abstract
Base on software platform-multiGen creator and vega,the visual simulation system of virtual roam was developed. The software and hardware requirements of the vision node were proposed. The solution to a series of key techniques was discussed; such as the modeling method based on creator,the effect generation of the sky based on modeling and vega software environment, the transfering of the sound,the development of visual simulation software and the implement of whole system. The simulation results show that this visual simulation system can realistically demonstrate course that produce of the virtual scene roaming,and besides,it satisfies the real time requirement of system simulation.
A significance statement is not available in the OpenAlex record.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
Base on software platform-multiGen creator and vega,the visual simulation system of virtual roam was developed. The software and hardware requirements of the vision node were proposed. The solution to a series of key techniques was discussed; such as the modeling method based on creator,the effect generation of the sky based on modeling and vega software environment, the transfering of the sound,the development of visual simulation software and the implement of whole system. The simulation results show that this visual simulation system can realistically demonstrate course that produce of the virtual scene roaming,and besides,it satisfies the real time requirement of system simulation.
Key concepts: Vega, Roaming, Software, Computer science, Virtual reality, Node (physics), Computer graphics (images), Key (lock)