Application Research on Virtual Simulation System for Flight Based on Vega
XU Xiao-dong
Abstract
XU Xiao-dong
Abstract
This paper introduces an application of virtual simulation for Fight and the key technology used in the system. With the 3D modeling, dynamic vision technology and 3D LOD, the virtual simulation system based on MultiGen Creator/Vega software platform and C++ programming language was accomplished. The effect of system can favorably meet the need of real time and realistic rendering.
A significance statement is not available in the OpenAlex record.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
This paper introduces an application of virtual simulation for Fight and the key technology used in the system. With the 3D modeling, dynamic vision technology and 3D LOD, the virtual simulation system based on MultiGen Creator/Vega software platform and C++ programming language was accomplished. The effect of system can favorably meet the need of real time and realistic rendering.
Key concepts: Vega, Computer science, Rendering (computer graphics), Key (lock), Software, Computer graphics (images), Virtual reality, Simulation