Three-dimensional world's simulation roaming system based on vega/multigen
Luo Yun
Abstract
Luo Yun
Abstract
Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.
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Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.
Key concepts: Vega, Roaming, Computer science, Software, Virtual reality, Computer graphics (images), Key (lock), Sky