2005Jisuanji gongcheng yu shejiRequires access

Three-dimensional world's simulation roaming system based on vega/multigen

Luo Yun

Open publisher page 4 citations

Abstract

Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.

About this research paper

What this paper is about

Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.

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OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Method / approach

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Available abstract

Virtual reality technology (virtual reality, which is abbreviated as VR) is known as the border technology of fairy again. It is a latest hi-tech practical technique developed at the end of the 20th century involving numerous disciplines. The three-dimensional simulation system under software platform multigen creator and vega mainly is developed. The solution to a series of key techniques is discussed such as the modeling method based on creator, the effect generation of the sky based on modeling and vega software environment, bump check, the transfering of the sound, the development of visual simulation software and the implement of whole system.

Key concepts: Vega, Roaming, Computer science, Software, Virtual reality, Computer graphics (images), Key (lock), Sky

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