2014Unpublished venueRequires access

Design of Computer Visual Simulation for Real Environment

Yang Yu-xing

Open publisher page 1 citations

Abstract

In this paper, we adoptMultiGen Creator and Vega virtual scene simulation software to describe the entire threedimensional visual simulation system of several key technologies. We also build the establishment of a virtual scene model. Based on this, we conducted the second development in the Vega software environment for the realization of virtual scene roaming. The results show that the system can meet the requirements of real-time visual simulation.

About this research paper

What this paper is about

In this paper, we adoptMultiGen Creator and Vega virtual scene simulation software to describe the entire threedimensional visual simulation system of several key technologies. We also build the establishment of a virtual scene model. Based on this, we conducted the second development in the Vega software environment for the realization of virtual scene roaming. The results show that the system can meet the requirements of real-time visual simulation.

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Available abstract

In this paper, we adoptMultiGen Creator and Vega virtual scene simulation software to describe the entire threedimensional visual simulation system of several key technologies. We also build the establishment of a virtual scene model. Based on this, we conducted the second development in the Vega software environment for the realization of virtual scene roaming. The results show that the system can meet the requirements of real-time visual simulation.

Key concepts: Vega, Roaming, Computer science, Virtual reality, Software, Virtual machine, Key (lock), Realization (probability)

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