Developing fluency: Roll, make and compare
Michael Nelson
Abstract
Michael Nelson
Abstract
Having games that can effectively allow students to practice multiple skills and that can be extended or condensed based on student need is a highly effective aspect of a teacher's approach. Games such as Roll, Make and Compare do not require students to learn a new game for each skill they are introduced to, and therefore allow students to solely focus on their understanding of the mathematical concepts.
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Having games that can effectively allow students to practice multiple skills and that can be extended or condensed based on student need is a highly effective aspect of a teacher's approach. Games such as Roll, Make and Compare do not require students to learn a new game for each skill they are introduced to, and therefore allow students to solely focus on their understanding of the mathematical concepts.
Key concepts: Fluency, Focus (optics), Project commissioning, Mathematics education, Computer science, Publishing, Multimedia, Psychology