2010Unpublished venueRequires access

Research and Implementation of Scene Simulation System Based on Creator and Vega

Jia Xi Hu

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Abstract

According to the prototype of architectural scene simulation,the key technology of scene simulation in Multigen Creator such as the building and optimization of the scene database was discussed.The feasible application method was presented and the database of architectural scene was built.Using Vega as the visual simulation driver in VC++ IDE,interactive control of motion method and environment effect,choice of display channel was developed.At last,the application system of interactive scene simulation was implemented.

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What this paper is about

According to the prototype of architectural scene simulation,the key technology of scene simulation in Multigen Creator such as the building and optimization of the scene database was discussed.The feasible application method was presented and the database of architectural scene was built.Using Vega as the visual simulation driver in VC++ IDE,interactive control of motion method and environment effect,choice of display channel was developed.At last,the application system of interactive scene simulation was implemented.

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Available abstract

According to the prototype of architectural scene simulation,the key technology of scene simulation in Multigen Creator such as the building and optimization of the scene database was discussed.The feasible application method was presented and the database of architectural scene was built.Using Vega as the visual simulation driver in VC++ IDE,interactive control of motion method and environment effect,choice of display channel was developed.At last,the application system of interactive scene simulation was implemented.

Key concepts: Vega, Key (lock), Computer science, Computer graphics (images), Simulation, Operating system, Physics, Astronomy

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