Validation of real-time systems using a virtual reality simulation tool
Alejandro Miguel Orero Giménez, Cláudio Kirner
Abstract
Alejandro Miguel Orero Giménez, Cláudio Kirner
Abstract
Simulation tools have being innovated through the use of virtual reality technology. Virtual reality involves an advanced style of human-computer interfaces which enables the user to enter, be present, interact, and explore the real world. This presence is achieved by three-dimensional graphical representation and control, and non-conventional devices, such as gloves and head-mounted displays. The main objective of this paper is to present the VR-SIM, a virtual reality simulation tool, which is intended to support software engineers in the validation of RTS. The following topics are covered: characteristics and overview of the tool; detailing of the virtual reality component; and examples of use.
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Simulation tools have being innovated through the use of virtual reality technology. Virtual reality involves an advanced style of human-computer interfaces which enables the user to enter, be present, interact, and explore the real world. This presence is achieved by three-dimensional graphical representation and control, and non-conventional devices, such as gloves and head-mounted displays. The main objective of this paper is to present the VR-SIM, a virtual reality simulation tool, which is intended to support software engineers in the validation of RTS. The following topics are covered: characteristics and overview of the tool; detailing of the virtual reality component; and examples of use.
Key concepts: Virtual reality, Computer science, Human–computer interaction, Component (thermodynamics), Representation (politics), Software, Virtual representation, Virtual machine