20222022 2nd International Conference on Advance Computing and Innovative Technologies in Engineering (ICACITE)Requires access

Virtual Reality, Augmented Reality, and Mixed Reality Applications: Present Scenario

Tabasum Mirza, Neha Tuli, Archana Mantri

Open publisher page 17 citations

Abstract

With tremendous research, innovation in human computer interaction, infographics and greater accessibility of visualization technologies i.e., augmented reality; virtual reality and mixed reality is to find new possibilities for its applications. The ability to transform the user's perception and interaction with his environment has increased his popularity of use in all spheres of life. This study analyses the literature on augmented reality, virtual reality and mixed reality applications in order to find the research gaps in these fields. This review study has taken 103 papers of 2010-2021 into account from SCOPUS, SCI and IEEE databases. The results of the analysis can provide some useful insights regarding potential and use of augmented reality, virtual reality and mixed reality in the different areas of application.

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What this paper is about

With tremendous research, innovation in human computer interaction, infographics and greater accessibility of visualization technologies i.e., augmented reality; virtual reality and mixed reality is to find new possibilities for its applications. The ability to transform the user's perception and interaction with his environment has increased his popularity of use in all spheres of life. This study analyses the literature on augmented reality, virtual reality and mixed reality applications in order to find the research gaps in these fields. This review study has taken 103 papers of 2010-2021 into account from SCOPUS, SCI and IEEE databases. The results of the analysis can provide some useful insights regarding potential and use of augmented reality, virtual reality and mixed reality in the different areas of application.

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OpenAlex reports 17 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

With tremendous research, innovation in human computer interaction, infographics and greater accessibility of visualization technologies i.e., augmented reality; virtual reality and mixed reality is to find new possibilities for its applications. The ability to transform the user's perception and interaction with his environment has increased his popularity of use in all spheres of life. This study analyses the literature on augmented reality, virtual reality and mixed reality applications in order to find the research gaps in these fields. This review study has taken 103 papers of 2010-2021 into account from SCOPUS, SCI and IEEE databases. The results of the analysis can provide some useful insights regarding potential and use of augmented reality, virtual reality and mixed reality in the different areas of application.

Key concepts: Mixed reality, Augmented reality, Virtual reality, Computer-mediated reality, Human–computer interaction, Artificial reality, Computer science, Popularity

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