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VRML clearly explained

John R. Vacca

Open publisher page 7 citations

Abstract

This work explains how to use VRML for creating 3D graphics and virtual reality applications for the Internet. It contains coverage of OpenGL Graphics standards, fundamentals and libraries, and provides numerous VRML applications as examples as well as VRML browsers. Tutorials on graphic techniques from polygon edges to rasterization are included. The CD-ROM includes currently available applications for viewing and examples that show how to create your own applications.

About this research paper

What this paper is about

This work explains how to use VRML for creating 3D graphics and virtual reality applications for the Internet. It contains coverage of OpenGL Graphics standards, fundamentals and libraries, and provides numerous VRML applications as examples as well as VRML browsers. Tutorials on graphic techniques from polygon edges to rasterization are included. The CD-ROM includes currently available applications for viewing and examples that show how to create your own applications.

Why it matters

OpenAlex reports 7 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

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Available abstract

This work explains how to use VRML for creating 3D graphics and virtual reality applications for the Internet. It contains coverage of OpenGL Graphics standards, fundamentals and libraries, and provides numerous VRML applications as examples as well as VRML browsers. Tutorials on graphic techniques from polygon edges to rasterization are included. The CD-ROM includes currently available applications for viewing and examples that show how to create your own applications.

Key concepts: VRML, Computer graphics (images), OpenGL, Computer science, Virtual reality, Graphics, Computer graphics, The Internet

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