2018•International Journal of Advanced Network Monitoring and ControlsOpen access

Research on Bounding Volume Boxes Collision Detection Algorithm in Virtual Reality Technology

Chao Wan, Liu Pingping, Bo Le Hong

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Abstract

Abstract This paper take the development of virtual campus roaming system as an example. Aiming at the defects of the different kinds of bounding boxes collision detection technology, analyzes the advantages of the hybrid hierarchical bounding box collision detection algorithm based on spheres and oriented bounding box, and described the way to construct it. Finally, the algorithm is tested in the VC and Unity3d engine, a good result is obtained.

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What this paper is about

Abstract This paper take the development of virtual campus roaming system as an example. Aiming at the defects of the different kinds of bounding boxes collision detection technology, analyzes the advantages of the hybrid hierarchical bounding box collision detection algorithm based on spheres and oriented bounding box, and described the way to construct it. Finally, the algorithm is tested in the VC and Unity3d engine, a good result is obtained.

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Available abstract

Abstract This paper take the development of virtual campus roaming system as an example. Aiming at the defects of the different kinds of bounding boxes collision detection technology, analyzes the advantages of the hybrid hierarchical bounding box collision detection algorithm based on spheres and oriented bounding box, and described the way to construct it. Finally, the algorithm is tested in the VC and Unity3d engine, a good result is obtained.

Key concepts: Collision detection, Bounding volume, Minimum bounding box, Roaming, Bounding overwatch, Computer science, Virtual reality, Construct (python library)

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