2018Unpublished venueOpen access

Transforming PC platform gameplay experience onto a board game

Durgun

Open full text 0 citations

Abstract

This paper presents my experience of transferring a video game-gameplay experience onto a board game. The mechanisms of the board game are designed according to the mechanics of PC platformer games. The board game is playtested with gamer playtesters to understand whether the game gives them the familiarity of their experience playing a platformer game. The paper concludes with a discussion of what went well and what went wrong during the development of the game.

Open-access reader

About this research paper

What this paper is about

This paper presents my experience of transferring a video game-gameplay experience onto a board game. The mechanisms of the board game are designed according to the mechanics of PC platformer games. The board game is playtested with gamer playtesters to understand whether the game gives them the familiarity of their experience playing a platformer game. The paper concludes with a discussion of what went well and what went wrong during the development of the game.

Why it matters

A significance statement is not available in the OpenAlex record.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

This paper presents my experience of transferring a video game-gameplay experience onto a board game. The mechanisms of the board game are designed according to the mechanics of PC platformer games. The board game is playtested with gamer playtesters to understand whether the game gives them the familiarity of their experience playing a platformer game. The paper concludes with a discussion of what went well and what went wrong during the development of the game.

Key concepts: Game mechanics, Game art design, Game Developer, Game design, Video game design, Video game development, Metagaming, Game design document

Related papers

Back to paper searchBrowse research topicsOriginal source
Transforming PC platform gameplay experience onto a board game — Research Paper | ScholarLens