2021IMOVICCON Conference ProceedingRequires access

Using the Concept of Timeframing to Implement Animation in the Motion Comic Adaptation of Bumi

Kezia Rachel Agista Pangaribuan, Alfiansyah Zulkarnain

Open publisher page 2 citations

Abstract

Motion comics are known for their implementation of animation in static comics, but the goal of the animation itself is rarely thought about. Some use animation in comics just for the sake of creating a moving comic, without really thinking about the strengths animation can bring. Understanding the concept of timeframing and the seven characteristics of a motion comic will help improve the use of animation in a motion comic.

About this research paper

What this paper is about

Motion comics are known for their implementation of animation in static comics, but the goal of the animation itself is rarely thought about. Some use animation in comics just for the sake of creating a moving comic, without really thinking about the strengths animation can bring. Understanding the concept of timeframing and the seven characteristics of a motion comic will help improve the use of animation in a motion comic.

Why it matters

OpenAlex reports 2 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Motion comics are known for their implementation of animation in static comics, but the goal of the animation itself is rarely thought about. Some use animation in comics just for the sake of creating a moving comic, without really thinking about the strengths animation can bring. Understanding the concept of timeframing and the seven characteristics of a motion comic will help improve the use of animation in a motion comic.

Key concepts: Comics, Animation, Motion (physics), Adaptation (eye), Computer animation, Computer science, Visual arts, Computer graphics (images)

Related papers

Back to paper searchBrowse research topicsOriginal source
Using the Concept of Timeframing to Implement Animation in the Motion Comic Adaptation of Bumi — Research Paper | ScholarLens