An Evolutionary Game Model for Industrial Pollution Management under Two Punishment Mechanisms
Chuansheng Wang, Fulei Shi
Abstract
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Chuansheng Wang, Fulei Shi
Abstract
Open-access reader
In recent years, with the rapid development of the economy, industrial pollution problems have become more and more serious. This paper constructs an evolutionary game model for industrial pollution between the local governments and enterprises to study the dynamic evolution path of a game system and the evolutionary stable strategy under two punishment mechanisms. The results show that, in a static punishment mechanism (SPM), the strategy between governments and enterprises is uncertain. Moreover, the evolutionary trajectory between governments and enterprises is uncertain. However, under the dynamic punishment mechanism (DPM), the evolution path between governments and enterprises tends to converge to a stable value. Thus, the DPM is more conducive than the SPM for industrial pollution control.
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In recent years, with the rapid development of the economy, industrial pollution problems have become more and more serious. This paper constructs an evolutionary game model for industrial pollution between the local governments and enterprises to study the dynamic evolution path of a game system and the evolutionary stable strategy under two punishment mechanisms. The results show that, in a static punishment mechanism (SPM), the strategy between governments and enterprises is uncertain. Moreover, the evolutionary trajectory between governments and enterprises is uncertain. However, under the dynamic punishment mechanism (DPM), the evolution path between governments and enterprises tends to converge to a stable value. Thus, the DPM is more conducive than the SPM for industrial pollution control.
Key concepts: Punishment (psychology), Mechanism (biology), Pollution, Path (computing), Industrial pollution, Environmental pollution, Evolutionarily stable strategy, Trajectory