2011The Proceedings of Mechanical Engineering Congress JapanOpen access

S201014 Experiential Learning of Making Artifacts for Local Elementary, Middle and High School Students

Atsuhide Kitagawa, Masashi Yamakawa, Hiroyuki Ono, Minoru Ota, Koji MORINISHI

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Abstract

The purpose of the experiential learning of making artifacts is to get local elementary, middle and high school students interested in engineering. In this experiential learning, the total number of participants exceeds 900 people over the last 12 years. In addition, according to our questionnaires, almost all participants have a strong desire to join such an experiential learning again. These show that participants' interests in engineering are enhanced by this experiential learning. It is therefore concluded that this experiential learning contributes to the local community.

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The purpose of the experiential learning of making artifacts is to get local elementary, middle and high school students interested in engineering. In this experiential learning, the total number of participants exceeds 900 people over the last 12 years. In addition, according to our questionnaires, almost all participants have a strong desire to join such an experiential learning again. These show that participants' interests in engineering are enhanced by this experiential learning. It is therefore concluded that this experiential learning contributes to the local community.

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Available abstract

The purpose of the experiential learning of making artifacts is to get local elementary, middle and high school students interested in engineering. In this experiential learning, the total number of participants exceeds 900 people over the last 12 years. In addition, according to our questionnaires, almost all participants have a strong desire to join such an experiential learning again. These show that participants' interests in engineering are enhanced by this experiential learning. It is therefore concluded that this experiential learning contributes to the local community.

Key concepts: Experiential learning, Experiential education, Psychology, Mathematics education, Pedagogy

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