2002Unpublished venueRequires access

SVG Unleashed

Andrew Watt

Open publisher page 7 citations

Abstract

From the Publisher: SVG Unleashed gives in-depth advice about how to create and manipulate Scalable Vector Graphics (SVG) programmatically. Targeted to the experienced Web programmer, SVG Unleashed equips the reader with the practical knowledge needed to use SVG on both the client and the server side. The book begins with a thorough reference to SVG syntax, elements, coordinate systems, and animations, with coverage of the XML Document Object Model (DOM) and the SVG DOM application to each element or attribute. Client-side SVG programming is then introduced with particular emphasis on the use of ECMAScript/JavaScript. In Part III, readers learn to use several server-side languages to create SVG documents, while Part IV demonstrates SVG programming through several case studies. The book concludes with a chapter written by the W3C's SVG Working Group Chair that gives readers an insider's view to the future of SVG, covering 1.1, 1.2, and 2.0. The appendixes include a glossary of terms used in the book and downloadable references for SVG elements, SVG attributes and properties, and the SVG DOM.

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From the Publisher: SVG Unleashed gives in-depth advice about how to create and manipulate Scalable Vector Graphics (SVG) programmatically. Targeted to the experienced Web programmer, SVG Unleashed equips the reader with the practical knowledge needed to use SVG on both the client and the server side. The book begins with a thorough reference to SVG syntax, elements, coordinate systems, and animations, with coverage of the XML Document Object Model (DOM) and the SVG DOM application to each element or attribute. Client-side SVG programming is then introduced with particular emphasis on the use of ECMAScript/JavaScript. In Part III, readers learn to use several server-side languages to create SVG documents, while Part IV demonstrates SVG programming through several case studies. The book concludes with a chapter written by the W3C's SVG Working Group Chair that gives readers an insider's view to the future of SVG, covering 1.1, 1.2, and 2.0. The appendixes include a glossary of terms used in the book and downloadable references for SVG elements, SVG attributes and properties, and the SVG DOM.

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Available abstract

From the Publisher: SVG Unleashed gives in-depth advice about how to create and manipulate Scalable Vector Graphics (SVG) programmatically. Targeted to the experienced Web programmer, SVG Unleashed equips the reader with the practical knowledge needed to use SVG on both the client and the server side. The book begins with a thorough reference to SVG syntax, elements, coordinate systems, and animations, with coverage of the XML Document Object Model (DOM) and the SVG DOM application to each element or attribute. Client-side SVG programming is then introduced with particular emphasis on the use of ECMAScript/JavaScript. In Part III, readers learn to use several server-side languages to create SVG documents, while Part IV demonstrates SVG programming through several case studies. The book concludes with a chapter written by the W3C's SVG Working Group Chair that gives readers an insider's view to the future of SVG, covering 1.1, 1.2, and 2.0. The appendixes include a glossary of terms used in the book and downloadable references for SVG elements, SVG attributes and properties, and the SVG DOM.

Key concepts: Scalable Vector Graphics, Computer science, JavaScript, XML, World Wide Web, Programmer, Syntax, Programming language

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