Classes as Layers
Matthias Springer, Hidehiko Masuhara, Robert Hirschfeld
Abstract
Matthias Springer, Hidehiko Masuhara, Robert Hirschfeld
Abstract
This paper analyzes and presents alternative implementations of three well-known Gang of Four design patterns: Decorator, Observer, and Visitor. These implementations are more than mere refactorings and take advantage of a variant of context-oriented programming that unifies classes and layers to overcome shortcomings in a conventional, object-oriented implementation.
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This paper analyzes and presents alternative implementations of three well-known Gang of Four design patterns: Decorator, Observer, and Visitor. These implementations are more than mere refactorings and take advantage of a variant of context-oriented programming that unifies classes and layers to overcome shortcomings in a conventional, object-oriented implementation.
Key concepts: Implementation, Visitor pattern, Computer science, Object-oriented programming, Context (archaeology), Programming language, Observer (physics), Software engineering