2016•Unpublished venueOpen access

The optimal analysis of skills and strengths in college basketball training

Sihong Mi

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Abstract

Differences in physiological, physical, and technical demands of the college basketball training related to the number of players, court size, and work-to-rest ratios are not well characterized.A controlled trial was conducted to compare the influence of number of players (2v2/4v4), court size (half/full court) and work-to-rest ratios (4x2.5min/2x5min) on the demands of college games.Sixteen elite male and female undergraduate students (aged 18-22 years) completed eight variations of a college basketball training in randomized order over a six-week period.Heart rate responses and rating of perceived exertion (RPE) were measured to assess the physiological load.Movement patterns and technical elements were assessed by video analysis.There were 60% more technical elements in 2v2 and-20% more in half court games.Heart rate (86 + 4% & 83 + 5% of maximum; mean + SD) and RPE (8 + 2 & 6 + 2; scale 1-10) were moderately higher in 2v2 than 4v4 small-sided games, respectively.The 2v2 format elicited substantially more sprints (36 +12%; mean +90% confidence limits) and high intensity shuffling (75 +17%) than 4v4.Full court games required substantially more jogging (9+6%) compared to half court games.Fewer undergraduate students in college basketball training substantially increases the technical, physiological and physical demands.

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Differences in physiological, physical, and technical demands of the college basketball training related to the number of players, court size, and work-to-rest ratios are not well characterized.A controlled trial was conducted to compare the influence of number of players (2v2/4v4), court size (half/full court) and work-to-rest ratios (4x2.5min/2x5min) on the demands of college games.Sixteen elite male and female undergraduate students (aged 18-22 years) completed eight variations of a college basketball training in randomized order over a six-week period.Heart rate responses and rating of perceived exertion (RPE) were measured to assess the physiological load.Movement patterns and technical elements were assessed by video analysis.There were 60% more technical elements in 2v2 and-20% more in half court games.Heart rate (86 + 4% & 83 + 5% of maximum; mean + SD) and RPE (8 + 2 & 6 + 2; scale 1-10) were moderately higher in 2v2 than 4v4 small-sided games, respectively.The 2v2 format elicited substantially more sprints (36 +12%; mean +90% confidence limits) and high intensity shuffling (75 +17%) than 4v4.Full court games required substantially more jogging (9+6%) compared to half court games.Fewer undergraduate students in college basketball training substantially increases the technical, physiological and physical demands.

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Differences in physiological, physical, and technical demands of the college basketball training related to the number of players, court size, and work-to-rest ratios are not well characterized.A controlled trial was conducted to compare the influence of number of players (2v2/4v4), court size (half/full court) and work-to-rest ratios (4x2.5min/2x5min) on the demands of college games.Sixteen elite male and female undergraduate students (aged 18-22 years) completed eight variations of a college basketball training in randomized order over a six-week period.Heart rate responses and rating of perceived exertion (RPE) were measured to assess the physiological load.Movement patterns and technical elements were assessed by video analysis.There were 60% more technical elements in 2v2 and-20% more in half court games.Heart rate (86 + 4% & 83 + 5% of maximum; mean + SD) and RPE (8 + 2 & 6 + 2; scale 1-10) were moderately higher in 2v2 than 4v4 small-sided games, respectively.The 2v2 format elicited substantially more sprints (36 +12%; mean +90% confidence limits) and high intensity shuffling (75 +17%) than 4v4.Full court games required substantially more jogging (9+6%) compared to half court games.Fewer undergraduate students in college basketball training substantially increases the technical, physiological and physical demands.

Key concepts: Basketball, Computer science, Training (meteorology), Medical education, Multimedia, Applied psychology, Mathematics education, Psychology

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