2009Computer Knowledge and TechnologyRequires access

Research on the Construction Method of Virtual Human in 3D Virtual World

Kai Liu

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Abstract

Virtual human is an important part of 3D virtual world,it has a wide range of applications such as the military simulation,computer-assisted education and training,3D online games and other fields. How to enhance realistic of virtual human in 3D virtual world have become a hot issue of current study. Construction methods of virtual human are discussed in the human body modeling,motion design,artificial intelligence,affective realization,and these methods are analyzed and summarized. Finally,it is concluded with the direction of future research of virtual human.

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What this paper is about

Virtual human is an important part of 3D virtual world,it has a wide range of applications such as the military simulation,computer-assisted education and training,3D online games and other fields. How to enhance realistic of virtual human in 3D virtual world have become a hot issue of current study. Construction methods of virtual human are discussed in the human body modeling,motion design,artificial intelligence,affective realization,and these methods are analyzed and summarized. Finally,it is concluded with the direction of future research of virtual human.

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Available abstract

Virtual human is an important part of 3D virtual world,it has a wide range of applications such as the military simulation,computer-assisted education and training,3D online games and other fields. How to enhance realistic of virtual human in 3D virtual world have become a hot issue of current study. Construction methods of virtual human are discussed in the human body modeling,motion design,artificial intelligence,affective realization,and these methods are analyzed and summarized. Finally,it is concluded with the direction of future research of virtual human.

Key concepts: Computer science, Virtual actor, Virtual world, Virtual reality, Human–computer interaction, Instructional simulation, Realization (probability), Range (aeronautics)

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