VISUALIZATION OF 3-D TERRAIN BASED ON OPENGL AND ITS IMPLEMENTATION
Weigang Cao
Abstract
Weigang Cao
Abstract
Basic concept of OpenGL and the method about how to program by using OpenGL based on MFC are introduced.And then the 2-D terrain creation and visualization implementation are explained.3-D terrain model is established through modeling technique,lighting technique is used to improve the graphics' truth in the scene,the exchange between human and computer is realized through keyboard,and the visualization of the 3-D terrain is achieved ultimately.
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Basic concept of OpenGL and the method about how to program by using OpenGL based on MFC are introduced.And then the 2-D terrain creation and visualization implementation are explained.3-D terrain model is established through modeling technique,lighting technique is used to improve the graphics' truth in the scene,the exchange between human and computer is realized through keyboard,and the visualization of the 3-D terrain is achieved ultimately.
Key concepts: OpenGL, Terrain, Visualization, Computer graphics (images), Terrain rendering, Computer science, Graphics, Computer graphics