2006Computer Technology and DevelopmentRequires access

3D Modeling Application in Field of Water Conservancy Based on OpenGL

Yan Wei-qiong

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Abstract

The techonology of 3D modeling can reappear external things around us.The research of 3D modeling is very important to the further development of 3D volumetric graphics technique.In the field of water conservancy,the importance of 3D virtual reality has been realized in these years.OpenGL isa powerful tool.This paper analyzes 3D modeling methods based on OpenGL,using triangle-cutaway method,and then transform it into OpenGL program.Considered more complex object,people can simplify the process by using 3DMAX modeling,and then imported it into OpenGL.As the result,this method is feasible.

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What this paper is about

The techonology of 3D modeling can reappear external things around us.The research of 3D modeling is very important to the further development of 3D volumetric graphics technique.In the field of water conservancy,the importance of 3D virtual reality has been realized in these years.OpenGL isa powerful tool.This paper analyzes 3D modeling methods based on OpenGL,using triangle-cutaway method,and then transform it into OpenGL program.Considered more complex object,people can simplify the process by using 3DMAX modeling,and then imported it into OpenGL.As the result,this method is feasible.

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Available abstract

The techonology of 3D modeling can reappear external things around us.The research of 3D modeling is very important to the further development of 3D volumetric graphics technique.In the field of water conservancy,the importance of 3D virtual reality has been realized in these years.OpenGL isa powerful tool.This paper analyzes 3D modeling methods based on OpenGL,using triangle-cutaway method,and then transform it into OpenGL program.Considered more complex object,people can simplify the process by using 3DMAX modeling,and then imported it into OpenGL.As the result,this method is feasible.

Key concepts: OpenGL, Computer science, Computer graphics (images), 3D modeling, Process (computing), Field (mathematics), Virtual reality, Object (grammar)

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