2010Kaifang jiaoyu yanjiuRequires access

Five Laws of Technology-enhanced Learning

Ronghuai Huang

Open publisher page 3 citations

Abstract

The paper first defines a learning scenario asa comprehensive description of one or a series of learning events or learning activities.Such a scenario emcompasses four compelling components:time,place,peers,and activities.As the core of a learning scenario,learning activities are basically composed of learning tasks,methods, and evaluation requirements.Then,it catergorizes a typical learning scenario into five categories:classroom instruction, individual self-regulated learning,enquiry learning,learning by doing,and task-based learning.Next,it gives a definition of effective learning activity asa process of learners' completing learning tasks and fulfilling learning objectives within a given time period.Meanwhile,it expounds the five conditions of effective learning activity: 1) authentic problems;2) learning interest/willingness;3) experiencing on learning activities;4) analytical thinking;5) helpful guidance and instant feedback.Finally,it proposes that the five laws of technology enhanced learning(TEL),which are in dimensions of digital learning resources,vitual learning communities,learning management system,imagination of designer,and imagination of learner,must be met in order to carry out effective learning activities and take advantage of technologies to enhance learning.

About this research paper

What this paper is about

The paper first defines a learning scenario asa comprehensive description of one or a series of learning events or learning activities.Such a scenario emcompasses four compelling components:time,place,peers,and activities.As the core of a learning scenario,learning activities are basically composed of learning tasks,methods, and evaluation requirements.Then,it catergorizes a typical learning scenario into five categories:classroom instruction, individual self-regulated learning,enquiry learning,learning by doing,and task-based learning.Next,it gives a definition of effective learning activity asa process of learners' completing learning tasks and fulfilling learning objectives within a given time period.Meanwhile,it expounds the five conditions of effective learning activity: 1) authentic problems;2) learning interest/willingness;3) experiencing on learning activities;4) analytical thinking;5) helpful guidance and instant feedback.Finally,it proposes that the five laws of technology enhanced learning(TEL),which are in dimensions of digital learning resources,vitual learning communities,learning management system,imagination of designer,and imagination of learner,must be met in order to carry out effective learning activities and take advantage of technologies to enhance learning.

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Available abstract

The paper first defines a learning scenario asa comprehensive description of one or a series of learning events or learning activities.Such a scenario emcompasses four compelling components:time,place,peers,and activities.As the core of a learning scenario,learning activities are basically composed of learning tasks,methods, and evaluation requirements.Then,it catergorizes a typical learning scenario into five categories:classroom instruction, individual self-regulated learning,enquiry learning,learning by doing,and task-based learning.Next,it gives a definition of effective learning activity asa process of learners' completing learning tasks and fulfilling learning objectives within a given time period.Meanwhile,it expounds the five conditions of effective learning activity: 1) authentic problems;2) learning interest/willingness;3) experiencing on learning activities;4) analytical thinking;5) helpful guidance and instant feedback.Finally,it proposes that the five laws of technology enhanced learning(TEL),which are in dimensions of digital learning resources,vitual learning communities,learning management system,imagination of designer,and imagination of learner,must be met in order to carry out effective learning activities and take advantage of technologies to enhance learning.

Key concepts: Experiential learning, Active learning (machine learning), Synchronous learning, Proactive learning, Educational technology, Learning sciences, Cooperative learning, Open learning

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