Parameterized Modeling and Kinematic Simulation of Punch Based on UG
Bo Li
Abstract
Bo Li
Abstract
Bases on the introduction of UG NX4.0 simulation of mechanisms,the method and procedure how to realize the motion simulation based on UG has been presented in the paper.The result of motion simulation can be showed in graphic and spreadsheet in order to provide the reference for the optimized design of mechanisms.This paper described the motion simulation of a punch in detail,and presented the curves of displacement,velocity and acceleration of the slide.This work has laid the basis for the further dynamic analysis.
A significance statement is not available in the OpenAlex record.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
Bases on the introduction of UG NX4.0 simulation of mechanisms,the method and procedure how to realize the motion simulation based on UG has been presented in the paper.The result of motion simulation can be showed in graphic and spreadsheet in order to provide the reference for the optimized design of mechanisms.This paper described the motion simulation of a punch in detail,and presented the curves of displacement,velocity and acceleration of the slide.This work has laid the basis for the further dynamic analysis.
Key concepts: Kinematics, Parameterized complexity, Motion simulation, Motion (physics), Displacement (psychology), Acceleration, Dynamic simulation, Computer science