2011Tance yu kongzhi xuebaoRequires access

CORDIC Based Three-dimensional Coordinate Transform

Xiao Yu

Open publisher page 2 citations

Abstract

Aiming at the shortcomings of slow speed of software coordinate transformation and the complexity of hardware of traditional algorithm,different modes of CORDIC(Coordinate Rotational Digital Computer) algorithm was used to realize coordinate transformation according to the advantage of CORDIC algorithm that only simple addition and subtraction needed.And the CORDIC algorithm was realized in FPGA.The simulation results showed that this algorithm could meet the demands of high-speed and precision,and save hardware resources.

About this research paper

What this paper is about

Aiming at the shortcomings of slow speed of software coordinate transformation and the complexity of hardware of traditional algorithm,different modes of CORDIC(Coordinate Rotational Digital Computer) algorithm was used to realize coordinate transformation according to the advantage of CORDIC algorithm that only simple addition and subtraction needed.And the CORDIC algorithm was realized in FPGA.The simulation results showed that this algorithm could meet the demands of high-speed and precision,and save hardware resources.

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Available abstract

Aiming at the shortcomings of slow speed of software coordinate transformation and the complexity of hardware of traditional algorithm,different modes of CORDIC(Coordinate Rotational Digital Computer) algorithm was used to realize coordinate transformation according to the advantage of CORDIC algorithm that only simple addition and subtraction needed.And the CORDIC algorithm was realized in FPGA.The simulation results showed that this algorithm could meet the demands of high-speed and precision,and save hardware resources.

Key concepts: CORDIC, Coordinate system, Field-programmable gate array, Transformation (genetics), Computer science, Subtraction, Geographic coordinate conversion, Coordinate descent

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