2010Microcomputer InformationRequires access

Study on Maneuvering Decision in Multi-fighter Cooperation and Multi-target Attack Air Combat

Lijia Liu, Fan Hong-d

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Abstract

According to the difference of close-range air combat and middle-long-range air combat, maneuvering decisions are studied by the multi-stage influence diagram game in multi-fighter cooperation and multi-target attack air combat. For maneuvering decisions of close-range air combat: according to cooperative principles, the large-scale air combat is converted to the multitudinous 1: 1air combat, then 1:1air combat is solved by the multi -stage influence diagram game, thus, a multi -stage influence diagram game model for sequential decisions is presentd, which describes the elements of decision process and takes into account decisions of both sides. For maneuvering decisions of middle -long -range air combat: the multi -stage influence diagram game theory and the multi - target programming theory are syncretized, and the multitarget multistage influence diagram game is formed, thus, a multi -target multi-stage influence diagram game model for maneuvering decisions is presentd, which describes the decision process of multi-target attack. Finally, these two models are simulated. Simulation results show they are more effective.

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What this paper is about

According to the difference of close-range air combat and middle-long-range air combat, maneuvering decisions are studied by the multi-stage influence diagram game in multi-fighter cooperation and multi-target attack air combat. For maneuvering decisions of close-range air combat: according to cooperative principles, the large-scale air combat is converted to the multitudinous 1: 1air combat, then 1:1air combat is solved by the multi -stage influence diagram game, thus, a multi -stage influence diagram game model for sequential decisions is presentd, which describes the elements of decision process and takes into account decisions of both sides. For maneuvering decisions of middle -long -range air combat: the multi -stage influence diagram game theory and the multi - target programming theory are syncretized, and the multitarget multistage influence diagram game is formed, thus, a multi -target multi-stage influence diagram game model for maneuvering decisions is presentd, which describes the decision process of multi-target attack. Finally, these two models are simulated. Simulation results show they are more effective.

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Available abstract

According to the difference of close-range air combat and middle-long-range air combat, maneuvering decisions are studied by the multi-stage influence diagram game in multi-fighter cooperation and multi-target attack air combat. For maneuvering decisions of close-range air combat: according to cooperative principles, the large-scale air combat is converted to the multitudinous 1: 1air combat, then 1:1air combat is solved by the multi -stage influence diagram game, thus, a multi -stage influence diagram game model for sequential decisions is presentd, which describes the elements of decision process and takes into account decisions of both sides. For maneuvering decisions of middle -long -range air combat: the multi -stage influence diagram game theory and the multi - target programming theory are syncretized, and the multitarget multistage influence diagram game is formed, thus, a multi -target multi-stage influence diagram game model for maneuvering decisions is presentd, which describes the decision process of multi-target attack. Finally, these two models are simulated. Simulation results show they are more effective.

Key concepts: Air combat, Influence diagram, Computer science, Range (aeronautics), Diagram, Operations research, Game theory, Process (computing)

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