2002Unpublished venueRequires access

Planning computer modeled animation: towards an animation machine

A.J.A.D. Cruz, Alberto Raposo, Léo Pini Magalhães

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Abstract

In this work the architecture of an animation machine is proposed. Its main goals are the definition of the animation in a more abstract level and the simulation of the characters' behaviors to detect undesired situations.

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What this paper is about

In this work the architecture of an animation machine is proposed. Its main goals are the definition of the animation in a more abstract level and the simulation of the characters' behaviors to detect undesired situations.

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Available abstract

In this work the architecture of an animation machine is proposed. Its main goals are the definition of the animation in a more abstract level and the simulation of the characters' behaviors to detect undesired situations.

Key concepts: Animation, Interactive skeleton-driven simulation, Computer science, Computer facial animation, Skeletal animation, Computer animation, Computer graphics (images), Non-photorealistic rendering

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