2003Unpublished venueRequires access

A multi-level design flow for incorporating IP cores: case study of 1D wavelet IP integration

Adel Baganne, Imed Bennour, M. Elmarzougui, R. Gaiech, Éric Martin

Open publisher page 9 citations

Abstract

The design of high performance multimedia systems in a short time force us to use IP blocks in many designs. However, their correct integration in a design implies more complex verification problems. In this paper, we present a C++/SystemC based simulation flow at multiple levels of abstraction. Our approach is to use SystemC to describe both the application and a set of algorithmic IP cores to be incorporated throughout the design flow. Our methodology supports design refinement through four main abstraction levels, offers verification techniques at each level and allows the use of EDA co-verification tools. The use of C++/SystemC to model all parts of the system provides great flexibility and enables faster simulation compared to existing methodologies. An illustrative case study for wavelet based compression system design shows that our methodology supports efficient algorithmic specification, where IP models can be easily incorporated, modified and simulated in order to quickly evaluate alternative system implementation.

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What this paper is about

The design of high performance multimedia systems in a short time force us to use IP blocks in many designs. However, their correct integration in a design implies more complex verification problems. In this paper, we present a C++/SystemC based simulation flow at multiple levels of abstraction. Our approach is to use SystemC to describe both the application and a set of algorithmic IP cores to be incorporated throughout the design flow. Our methodology supports design refinement through four main abstraction levels, offers verification techniques at each level and allows the use of EDA co-verification tools. The use of C++/SystemC to model all parts of the system provides great flexibility and enables faster simulation compared to existing methodologies. An illustrative case study for wavelet based compression system design shows that our methodology supports efficient algorithmic specification, where IP models can be easily incorporated, modified and simulated in order to quickly evaluate alternative system implementation.

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Available abstract

The design of high performance multimedia systems in a short time force us to use IP blocks in many designs. However, their correct integration in a design implies more complex verification problems. In this paper, we present a C++/SystemC based simulation flow at multiple levels of abstraction. Our approach is to use SystemC to describe both the application and a set of algorithmic IP cores to be incorporated throughout the design flow. Our methodology supports design refinement through four main abstraction levels, offers verification techniques at each level and allows the use of EDA co-verification tools. The use of C++/SystemC to model all parts of the system provides great flexibility and enables faster simulation compared to existing methodologies. An illustrative case study for wavelet based compression system design shows that our methodology supports efficient algorithmic specification, where IP models can be easily incorporated, modified and simulated in order to quickly evaluate alternative system implementation.

Key concepts: SystemC, Computer science, Design flow, Abstraction, Electronic system-level design and verification, Embedded system, Flexibility (engineering), High-level synthesis

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