2006Unpublished venueRequires access

Implications of a Formative Evaluation for Improving the Educational Effectiveness of an Educational Game for Spanish Orthography

Cristina Carmona-Duarte, Eva Millán

Open publisher page 4 citations

Abstract

An educational game is a recreational activity designed to teach people, typically children, about a certain subject or help them learn a skill as they play. These games are usually successful in engagement, but sometimes fail in triggering learning. This paper shows the results obtained when evaluating MITO, an educational game to teach Spanish orthography. This experiment let us find the main deficiencies of MITO and opens a new line of work that tries to fix them

About this research paper

What this paper is about

An educational game is a recreational activity designed to teach people, typically children, about a certain subject or help them learn a skill as they play. These games are usually successful in engagement, but sometimes fail in triggering learning. This paper shows the results obtained when evaluating MITO, an educational game to teach Spanish orthography. This experiment let us find the main deficiencies of MITO and opens a new line of work that tries to fix them

Why it matters

OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

An educational game is a recreational activity designed to teach people, typically children, about a certain subject or help them learn a skill as they play. These games are usually successful in engagement, but sometimes fail in triggering learning. This paper shows the results obtained when evaluating MITO, an educational game to teach Spanish orthography. This experiment let us find the main deficiencies of MITO and opens a new line of work that tries to fix them

Key concepts: Orthography, Formative assessment, Educational game, Game based learning, Computer science, Recreation, Subject (documents), Mathematics education

Related papers

Back to paper searchBrowse research topicsOriginal source
Implications of a Formative Evaluation for Improving the Educational Effectiveness of an Educational Game for Spanish Orthography — Research Paper | ScholarLens