Implications of a Formative Evaluation for Improving the Educational Effectiveness of an Educational Game for Spanish Orthography
Cristina Carmona-Duarte, Eva Millán
Abstract
Cristina Carmona-Duarte, Eva Millán
Abstract
An educational game is a recreational activity designed to teach people, typically children, about a certain subject or help them learn a skill as they play. These games are usually successful in engagement, but sometimes fail in triggering learning. This paper shows the results obtained when evaluating MITO, an educational game to teach Spanish orthography. This experiment let us find the main deficiencies of MITO and opens a new line of work that tries to fix them
OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
An educational game is a recreational activity designed to teach people, typically children, about a certain subject or help them learn a skill as they play. These games are usually successful in engagement, but sometimes fail in triggering learning. This paper shows the results obtained when evaluating MITO, an educational game to teach Spanish orthography. This experiment let us find the main deficiencies of MITO and opens a new line of work that tries to fix them
Key concepts: Orthography, Formative assessment, Educational game, Game based learning, Computer science, Recreation, Subject (documents), Mathematics education