2006IEEE Computer Graphics and ApplicationsRequires access

Multimodal interaction with a wearable augmented reality system

Mathias Kölsch, R. Bane, Tobias Höllerer, Matthew Turk

Open publisher page 58 citations

Abstract

An augmented reality system enhances a mobile user's situational awareness and provides new visualization functionality. The custom-built multimodal interface provides access to information encountered in urban environments. In this article, we detail our experiences with various input devices and modalities and discuss their advantages and drawbacks in the context of interaction tasks in mobile computing. We show how we integrated the input channels to use the modalities beneficially and how this enhances the interface's overall usability

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What this paper is about

An augmented reality system enhances a mobile user's situational awareness and provides new visualization functionality. The custom-built multimodal interface provides access to information encountered in urban environments. In this article, we detail our experiences with various input devices and modalities and discuss their advantages and drawbacks in the context of interaction tasks in mobile computing. We show how we integrated the input channels to use the modalities beneficially and how this enhances the interface's overall usability

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OpenAlex reports 58 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

An augmented reality system enhances a mobile user's situational awareness and provides new visualization functionality. The custom-built multimodal interface provides access to information encountered in urban environments. In this article, we detail our experiences with various input devices and modalities and discuss their advantages and drawbacks in the context of interaction tasks in mobile computing. We show how we integrated the input channels to use the modalities beneficially and how this enhances the interface's overall usability

Key concepts: Human–computer interaction, Augmented reality, Computer science, Modalities, Multimodal interaction, Wearable computer, Usability, Visualization

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