Depth Representation Method by Color Tone for 3D Graphics Modeler
Makoto Fujimura, Chisa Morishita
Abstract
Open-access reader
Makoto Fujimura, Chisa Morishita
Abstract
Open-access reader
3D computer graphics modeling software that is meant to be operated in a 2D environment comes equipped with a mouse and a 2D display, it is difficult to use these tools to edit 3D mesh objects. This paper proposes an interface for a 3D computer graphics object editing tool to facilitate editing of 3D mesh computer graphics. The interface is able to represent a sense of depth via a perspective view and the gradation of tone color on a 2D display.
OpenAlex reports 3 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
3D computer graphics modeling software that is meant to be operated in a 2D environment comes equipped with a mouse and a 2D display, it is difficult to use these tools to edit 3D mesh objects. This paper proposes an interface for a 3D computer graphics object editing tool to facilitate editing of 3D mesh computer graphics. The interface is able to represent a sense of depth via a perspective view and the gradation of tone color on a 2D display.
Key concepts: Computer graphics (images), Computer science, Computer graphics, 3D computer graphics, Graphics, Graphics software, 2D computer graphics, Interface (matter)