2010•Unpublished venueRequires access

Application Research on Motion Capture System Data Reuse in Virtual Reality Environment

Jie Geng, Guiling Chen, Huo Lin, Zhou Dong

Open publisher page 4 citations

Abstract

This paper analyses the characters of collected data from motion capture system. Afterwards, according to the movement principle of virtual human model in motion capture system and DELMIA, we provide a method to make it feasible for data reuse in virtual reality environment, and furthermore, some details will be given to show the application in different areas in brief.

About this research paper

What this paper is about

This paper analyses the characters of collected data from motion capture system. Afterwards, according to the movement principle of virtual human model in motion capture system and DELMIA, we provide a method to make it feasible for data reuse in virtual reality environment, and furthermore, some details will be given to show the application in different areas in brief.

Why it matters

OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

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Method / approach

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Main findings

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Available abstract

This paper analyses the characters of collected data from motion capture system. Afterwards, according to the movement principle of virtual human model in motion capture system and DELMIA, we provide a method to make it feasible for data reuse in virtual reality environment, and furthermore, some details will be given to show the application in different areas in brief.

Key concepts: Motion capture, Reuse, Virtual reality, Computer science, Motion (physics), Virtual actor, Human–computer interaction, Virtual machine

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