2008•IEEE Computer Graphics and ApplicationsOpen access

The State of the Art in Mobile Graphics Research

Tolga Çapın, Kari Pulli, Tomas Akenine‐Möller

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Abstract

High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces.

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What this paper is about

High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces.

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OpenAlex reports 88 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces.

Key concepts: Computer science, Rendering (computer graphics), Computer graphics, Graphics, Computer graphics (images), Software rendering, 3D computer graphics, Mobile device

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