Scaling VR in VRML: integrating different VR methodologies in a VRML browsing system
Ralf Dörner, Volker Luckas, A. Schafer, Frank Seibert, Hartmut Ziegler
Abstract
Ralf Dörner, Volker Luckas, A. Schafer, Frank Seibert, Hartmut Ziegler
Abstract
In this paper we examine the potential of the virtual reality modeling language (VRML) to support different methodologies used in virtual reality (VR), like head tracking or special VR input and output devices. A realization concept is presented and its implementation in the VRML browser CASUS Presenter is described.
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In this paper we examine the potential of the virtual reality modeling language (VRML) to support different methodologies used in virtual reality (VR), like head tracking or special VR input and output devices. A realization concept is presented and its implementation in the VRML browser CASUS Presenter is described.
Key concepts: VRML, Virtual reality, Realization (probability), Computer science, Human–computer interaction, Multimedia, Optical head-mounted display, Computer graphics (images)