2008•Journal of the Audio Engineering SocietyRequires access

Spatial Audio Object Coding (SAOC) - The Upcoming MPEG Standard on Parametric Object Based Audio Coding

Jeroen Breebaart, Jonas Engdegård, Cornelia Falch, Oliver Hellmuth, Johannes Hilpert, Andreas Hoelzer, Jeroen Koppens, Werner Oomen, Barbara Resch, Erik Schuijers, Leonid Terentiev

Open publisher page 72 citations

Abstract

Following the recent trend of employing parametric enhancement tools for increasing coding or spatial rendering efficiency, Spatial Audio Object Coding (SAOC) is one of the recent standardization activities in the MPEG audio group. SAOC is a technique for efficient coding and flexible, user-controllable rendering of multiple audio objects based on transmission of a mono or stereo downmix of the object signals. The SAOC system extends the MPEG Surround standard by re-using its spatial rendering capabilities. This paper will describe the chosen reference model architecture, the association between the different operational modes and applications, and the current status of the standardization process.

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What this paper is about

Following the recent trend of employing parametric enhancement tools for increasing coding or spatial rendering efficiency, Spatial Audio Object Coding (SAOC) is one of the recent standardization activities in the MPEG audio group. SAOC is a technique for efficient coding and flexible, user-controllable rendering of multiple audio objects based on transmission of a mono or stereo downmix of the object signals. The SAOC system extends the MPEG Surround standard by re-using its spatial rendering capabilities. This paper will describe the chosen reference model architecture, the association between the different operational modes and applications, and the current status of the standardization process.

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Available abstract

Following the recent trend of employing parametric enhancement tools for increasing coding or spatial rendering efficiency, Spatial Audio Object Coding (SAOC) is one of the recent standardization activities in the MPEG audio group. SAOC is a technique for efficient coding and flexible, user-controllable rendering of multiple audio objects based on transmission of a mono or stereo downmix of the object signals. The SAOC system extends the MPEG Surround standard by re-using its spatial rendering capabilities. This paper will describe the chosen reference model architecture, the association between the different operational modes and applications, and the current status of the standardization process.

Key concepts: Computer science, Rendering (computer graphics), MPEG-4, Coding (social sciences), Standardization, Parametric statistics, Algorithmic efficiency, Spatial analysis

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