Spatial Audio: Eighty Years After Blumlein
Francis Rumsey
Abstract
Francis Rumsey
Abstract
Novel spatial audio processing and rendering tools are enabling the simulation and control of 3-D audio reproduction in a wide range of contexts. From unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th International Conference exemplified the impressive range of research in this fast-moving field.
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Novel spatial audio processing and rendering tools are enabling the simulation and control of 3-D audio reproduction in a wide range of contexts. From unusual transducer types to the creation and virtualization of believable audio spaces, papers presented at the 40th International Conference exemplified the impressive range of research in this fast-moving field.
Key concepts: Rendering (computer graphics), Computer science, Computer graphics (images), Digital audio, Audio signal processing, Multimedia, Telecommunications, Audio signal