Bitmapped Graphics Programming in C
Marv Luse
Abstract
Marv Luse
Abstract
Featuring extensive examples in C++, this comprehensive sourcebook shows the programmer how to read, write, and display files in DOS, Windows, OS/2, and UNIX environments. General background is given for working with any graphic format, including topics such as data compression schemes, dithering, and graphics hardware characteristics. The disk provides ready-to-run programs to read and write all bitmapped file formats.
OpenAlex reports 8 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
Featuring extensive examples in C++, this comprehensive sourcebook shows the programmer how to read, write, and display files in DOS, Windows, OS/2, and UNIX environments. General background is given for working with any graphic format, including topics such as data compression schemes, dithering, and graphics hardware characteristics. The disk provides ready-to-run programs to read and write all bitmapped file formats.
Key concepts: Computer science, Unix, Programmer, Graphics, Dither, Computer graphics (images), Operating system, File format