Exploring the Effect of Arousal and Valence on Mouse Interaction
G. Mark Grimes, Jeffrey L. Jenkins, Joseph S. Valacich
Abstract
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G. Mark Grimes, Jeffrey L. Jenkins, Joseph S. Valacich
Abstract
Open-access reader
Determining a user’s affective state can be an important element when trying to understand human-computer interactions. Accurately assessing affect during system use, however, can be very difficult, especially in a non-laboratory setting. Extensive previous research in neuroscience has shown that arousal and valence influence motor control. In this research, the prior relevant neuroscience findings inform the investigation of mouse movement behavior under conditions of low and high arousal as well as positive and negative valence. A controlled laboratory experiment was conducted, providing support for hypotheses predicting that arousal and valence may be inferred by monitoring for differences in the distance, speed, and trajectory of mouse movement. Implications of these results for future research and practice are explored.
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Determining a user’s affective state can be an important element when trying to understand human-computer interactions. Accurately assessing affect during system use, however, can be very difficult, especially in a non-laboratory setting. Extensive previous research in neuroscience has shown that arousal and valence influence motor control. In this research, the prior relevant neuroscience findings inform the investigation of mouse movement behavior under conditions of low and high arousal as well as positive and negative valence. A controlled laboratory experiment was conducted, providing support for hypotheses predicting that arousal and valence may be inferred by monitoring for differences in the distance, speed, and trajectory of mouse movement. Implications of these results for future research and practice are explored.
Key concepts: Valence (chemistry), Arousal, Affect (linguistics), Cognitive psychology, Psychology, Motor behavior, Emotional valence, Neuroscience