2006Korean Journal of Computational Design and EngineeringRequires access

A New Indirct Quadrilateral Mesh Generation Scheme from Background Triangular Mesh

K Y Kwon, J M Park, B C Lee, Soo‐Won Chae

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Abstract

A new quadrilateral mesh generation technique from an existing triangle mesh is proposed in this paper. The proposed method is based on advancing front method and zero-thickness layer. Beginning with an initial triangular mesh, boundary triangular elements are removed and quadrilateral elements with zero thickness are generated. A quality of quadrilateral elements is improved during a mesh smoothing process. Until all initial triangular elements are removed, this procedure is repeated. Sample meshes are constructed to demonstrate the mesh generation capability of proposed algorithm.

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What this paper is about

A new quadrilateral mesh generation technique from an existing triangle mesh is proposed in this paper. The proposed method is based on advancing front method and zero-thickness layer. Beginning with an initial triangular mesh, boundary triangular elements are removed and quadrilateral elements with zero thickness are generated. A quality of quadrilateral elements is improved during a mesh smoothing process. Until all initial triangular elements are removed, this procedure is repeated. Sample meshes are constructed to demonstrate the mesh generation capability of proposed algorithm.

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Available abstract

A new quadrilateral mesh generation technique from an existing triangle mesh is proposed in this paper. The proposed method is based on advancing front method and zero-thickness layer. Beginning with an initial triangular mesh, boundary triangular elements are removed and quadrilateral elements with zero thickness are generated. A quality of quadrilateral elements is improved during a mesh smoothing process. Until all initial triangular elements are removed, this procedure is repeated. Sample meshes are constructed to demonstrate the mesh generation capability of proposed algorithm.

Key concepts: Quadrilateral, Mesh generation, Polygon mesh, Laplacian smoothing, Triangle mesh, Smoothing, Volume mesh, T-vertices

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