Simulation replay - Implementation and flight simulation applications
D. F. Crane
Abstract
D. F. Crane
Abstract
Throughout the aircraft development process flight simulators are used to evaluate design concepts, 'handling' qualities, and operational procedures. A modern flight research simulator comprises a cockpit equipped with flight instruments and controls, subsystems to provide visual, motion, and other flight cues, and a digital computer. REPLAY is a computer program which enables a user to reproduce the multidimensional flight cues for an entire simulation 'run'. Attention is given to simulation fidelity improvement, simulation data recovery, simulation quality assurance, and aircraft systems research. It is pointed out that each of the applications discussed supports aircraft systems research by improving the realism, efficiency, or reliability of the simulation facility.
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Throughout the aircraft development process flight simulators are used to evaluate design concepts, 'handling' qualities, and operational procedures. A modern flight research simulator comprises a cockpit equipped with flight instruments and controls, subsystems to provide visual, motion, and other flight cues, and a digital computer. REPLAY is a computer program which enables a user to reproduce the multidimensional flight cues for an entire simulation 'run'. Attention is given to simulation fidelity improvement, simulation data recovery, simulation quality assurance, and aircraft systems research. It is pointed out that each of the applications discussed supports aircraft systems research by improving the realism, efficiency, or reliability of the simulation facility.
Key concepts: Flight simulator, Cockpit, Computer science, Fidelity, Process (computing), Flight management system, Reliability (semiconductor), High fidelity