1998Annual Simulation SymposiumRequires access

MULTI-AGENT SIMULATIONS FOR PEDESTRIAN CROWDS

Bin Jiang

Open publisher page 6 citations

Abstract

This paper focuses on pedestrian movement in urban environments. It describes how multi-agent simulations were used in study pedestrian crowds. The impact of urban morphological structures on pedestrian movement are discussed.

About this research paper

What this paper is about

This paper focuses on pedestrian movement in urban environments. It describes how multi-agent simulations were used in study pedestrian crowds. The impact of urban morphological structures on pedestrian movement are discussed.

Why it matters

OpenAlex reports 6 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

This paper focuses on pedestrian movement in urban environments. It describes how multi-agent simulations were used in study pedestrian crowds. The impact of urban morphological structures on pedestrian movement are discussed.

Key concepts: Crowds, Pedestrian, Computer science, Crowd simulation, Movement (music), Human–computer interaction, Transport engineering, Simulation

Related papers

Back to paper searchBrowse research topicsOriginal source
MULTI-AGENT SIMULATIONS FOR PEDESTRIAN CROWDS — Research Paper | ScholarLens