2015International Journal of e-Business ManagementRequires access

Games as a marketing channel – the impact on players and spectators

Christoffer Granquist, Filip Strömberg, Klaus Solberg Söilen

Open publisher page 27 citations

Abstract

The current study examines how advertising in video games are received by players and spectators. To test how the design of the advertisement affects the player/spectator, respondents were exposed ...

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The current study examines how advertising in video games are received by players and spectators. To test how the design of the advertisement affects the player/spectator, respondents were exposed ...

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OpenAlex reports 27 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

The current study examines how advertising in video games are received by players and spectators. To test how the design of the advertisement affects the player/spectator, respondents were exposed ...

Key concepts: Advertising, Test (biology), Channel (broadcasting), Marketing, Psychology, Business, Computer science, Telecommunications

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