Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI)
Maciej K. Wozniak, Christine T. Chang, Matthew B. Luebbers, Bryce Ikeda, Michael E. Walker, Eric Rosen, Thomas R. Groechel
Abstract
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Maciej K. Wozniak, Christine T. Chang, Matthew B. Luebbers, Bryce Ikeda, Michael E. Walker, Eric Rosen, Thomas R. Groechel
Abstract
Open-access reader
The 6th International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI) will bring together HRI, robotics, and mixed reality researchers to address challenges in mixed reality interactions between humans and robots. Topics relevant to the workshop include the development of robots that can interact with humans in mixed reality, the use of virtual reality for developing interactive robots, the design of augmented reality interfaces that mediate communication between humans and robots, the investigations of mixed reality interfaces for robot learning, comparisons of the capabilities and perceptions of robots and virtual agents, and best design practices. VAM-HRI 2023 will follow the success of VAM-HRI 2018-22 and advance the cause of this nascent research community.
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The 6th International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI) will bring together HRI, robotics, and mixed reality researchers to address challenges in mixed reality interactions between humans and robots. Topics relevant to the workshop include the development of robots that can interact with humans in mixed reality, the use of virtual reality for developing interactive robots, the design of augmented reality interfaces that mediate communication between humans and robots, the investigations of mixed reality interfaces for robot learning, comparisons of the capabilities and perceptions of robots and virtual agents, and best design practices. VAM-HRI 2023 will follow the success of VAM-HRI 2018-22 and advance the cause of this nascent research community.
Key concepts: Mixed reality, Augmented reality, Robot, Human–computer interaction, Virtual reality, Human–robot interaction, Computer science, Computer-mediated reality