2005Unpublished venueRequires access

Hierarchical Object Nets - a Methodology for Graphical Modeling of Discrete Event Systems

Carsten Thomas

Open publisher page 4 citations

Abstract

In this paper we introduce Hierarchical Object Nets as a modeling methodology for discrete event systems based on the DEVS (Discrete Event System Specification) formalism. We explain the modifications we propose and show how the methodology may serve as a basis for an open visual object-oriented modeling and simulation system. Further, the advanced concepts of active simulation objects and the prototype oriented model base are explained. The advantages of the concept for modeling, simulation and evaluation are reviewed.

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What this paper is about

In this paper we introduce Hierarchical Object Nets as a modeling methodology for discrete event systems based on the DEVS (Discrete Event System Specification) formalism. We explain the modifications we propose and show how the methodology may serve as a basis for an open visual object-oriented modeling and simulation system. Further, the advanced concepts of active simulation objects and the prototype oriented model base are explained. The advantages of the concept for modeling, simulation and evaluation are reviewed.

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Available abstract

In this paper we introduce Hierarchical Object Nets as a modeling methodology for discrete event systems based on the DEVS (Discrete Event System Specification) formalism. We explain the modifications we propose and show how the methodology may serve as a basis for an open visual object-oriented modeling and simulation system. Further, the advanced concepts of active simulation objects and the prototype oriented model base are explained. The advantages of the concept for modeling, simulation and evaluation are reviewed.

Key concepts: DEVS, Discrete event simulation, Computer science, Formalism (music), Discrete event dynamic system, Object-oriented programming, Object-oriented modeling, Theoretical computer science

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