Automatic Quadrilateral Mesh Generation Using Updated Paving Technique in Various Two Dimensional Objects
Hyun-Ik Yang, Myung-Han Kim
Abstract
Hyun-Ik Yang, Myung-Han Kim
Abstract
In part of mechanical design analysis, quadrilateral mesh is usually used because it provides less approximate errors than triangular mesh. Over the decades, Paving method has been considered as the most robust method among existing automatic quadrilateral element mesh generation methods. However, it also has some problems such as unpredictable node projection and relatively large element generation. In this study, the aforementioned problems are corrected by updating the Paving method. In so doing, a part of node projection process is modified by classifying nodes based on the interior angles. The closure check process is also modified by adding more nodes while generating elements. The result shows well shaped element distribution in the final mesh without any aforementioned problems.
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In part of mechanical design analysis, quadrilateral mesh is usually used because it provides less approximate errors than triangular mesh. Over the decades, Paving method has been considered as the most robust method among existing automatic quadrilateral element mesh generation methods. However, it also has some problems such as unpredictable node projection and relatively large element generation. In this study, the aforementioned problems are corrected by updating the Paving method. In so doing, a part of node projection process is modified by classifying nodes based on the interior angles. The closure check process is also modified by adding more nodes while generating elements. The result shows well shaped element distribution in the final mesh without any aforementioned problems.
Key concepts: Quadrilateral, Mesh generation, Node (physics), Process (computing), Projection (relational algebra), Finite element method, Closure (psychology), Computer science