Comparing the Effects of Visual Distraction in a High-Fidelity Driving Simulator and on a Real Highway
Qinyu Sun, Yingshi Guo, Yongtao Liu, Chang Wang, Menglu Gu, Yanqi Su
Abstract
Qinyu Sun, Yingshi Guo, Yongtao Liu, Chang Wang, Menglu Gu, Yanqi Su
Abstract
Driving simulators have been widely used in driving behavior analysis and intelligent driving algorithm development. However, the validity of driving behavior data derived from driving simulators remains unclear. In this study, 30 Chinese drivers were recruited to participate in two experiments: on-road and simulator experiments. An instrumented vehicle and a high-fidelity simulator were used in the on-road and simulator experiments, respectively, to investigate the effects of high speed (60, 80, and 100 km/h) and a visual distraction task on the lateral driving performance, including lane deviation (LD), standard deviation of the lane position (SDLP) rate, standard deviation of the steering wheel angle (SDSWA) rate, and steering wheel reversal rates (SRRs) (at levels of 1.3° and 2.5°). It was found that the visual distraction task impaired the drivers’ lane-keeping ability. Furthermore, the driving task had similar effects on the LD, SDLP rate, and SRRs (2.5°) in the on-road and simulator experiments. The effects of the driving speed on the LD, SDLP rate, and SDSWA rate were comparable in both driving environments. However, the results confirmed that even a high-fidelity driving simulator could not achieve perfect absolute validity. The results provided preliminary evidence that the high-fidelity driving simulator used in this study might be an effective tool for investigating the effects of visual distractions task on lateral driving behavior.
OpenAlex reports 85 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
Driving simulators have been widely used in driving behavior analysis and intelligent driving algorithm development. However, the validity of driving behavior data derived from driving simulators remains unclear. In this study, 30 Chinese drivers were recruited to participate in two experiments: on-road and simulator experiments. An instrumented vehicle and a high-fidelity simulator were used in the on-road and simulator experiments, respectively, to investigate the effects of high speed (60, 80, and 100 km/h) and a visual distraction task on the lateral driving performance, including lane deviation (LD), standard deviation of the lane position (SDLP) rate, standard deviation of the steering wheel angle (SDSWA) rate, and steering wheel reversal rates (SRRs) (at levels of 1.3° and 2.5°). It was found that the visual distraction task impaired the drivers’ lane-keeping ability. Furthermore, the driving task had similar effects on the LD, SDLP rate, and SRRs (2.5°) in the on-road and simulator experiments. The effects of the driving speed on the LD, SDLP rate, and SDSWA rate were comparable in both driving environments. However, the results confirmed that even a high-fidelity driving simulator could not achieve perfect absolute validity. The results provided preliminary evidence that the high-fidelity driving simulator used in this study might be an effective tool for investigating the effects of visual distractions task on lateral driving behavior.
Key concepts: Driving simulator, Distraction, Simulation, Fidelity, Steering wheel, High fidelity, Standard deviation, Driving simulation