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Zeroize: A New Method to Improve Utilizing 5G Networks when Running VoIP over IPv6

Manjur Kolhar

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Abstract

5G technology propagation curve is ascending rapidly. 5G will open up the horizon to improve the performance of many other IP-based services such as voice over IP (VoIP). VoIP is a worldwide technology that is expected to rule the telecommunication world in the near future. However, VoIP has expended a significant part of the 5G technology bandwidth with no valuable use owing to its lengthy packet header. This issue even worsens when VoIP works in IPv6 networks, where the wasted bandwidth and airtime may reach 85.7% of 5G networks. VoIP developers have exerted many efforts to tackle this snag. This study adds to these efforts by proposing a new method called Zeroize (zero sizes). The main idea of the Zeroize method is to use superfluous fields of the IPv6 protocol header to carry the digital voice data of the packet and, thus, reduce or zeroize the VoIP packet payload. Although simple, the Zeroize method achieves a considerable reduction of the wasted bandwidth of 5G networks, which also directly affects the consumed airtime. The performance analysis of the Zeroize method shows that the consumed bandwidth is saved by 20% with the G.723.1 codec. Thus, the Zeroize method is a promising solution to reduce the wasted bandwidth and airtime of 5G networks when running VoIP over IPv6.

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What this paper is about

5G technology propagation curve is ascending rapidly. 5G will open up the horizon to improve the performance of many other IP-based services such as voice over IP (VoIP). VoIP is a worldwide technology that is expected to rule the telecommunication world in the near future. However, VoIP has expended a significant part of the 5G technology bandwidth with no valuable use owing to its lengthy packet header. This issue even worsens when VoIP works in IPv6 networks, where the wasted bandwidth and airtime may reach 85.7% of 5G networks. VoIP developers have exerted many efforts to tackle this snag. This study adds to these efforts by proposing a new method called Zeroize (zero sizes). The main idea of the Zeroize method is to use superfluous fields of the IPv6 protocol header to carry the digital voice data of the packet and, thus, reduce or zeroize the VoIP packet payload. Although simple, the Zeroize method achieves a considerable reduction of the wasted bandwidth of 5G networks, which also directly affects the consumed airtime. The performance analysis of the Zeroize method shows that the consumed bandwidth is saved by 20% with the G.723.1 codec. Thus, the Zeroize method is a promising solution to reduce the wasted bandwidth and airtime of 5G networks when running VoIP over IPv6.

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Available abstract

5G technology propagation curve is ascending rapidly. 5G will open up the horizon to improve the performance of many other IP-based services such as voice over IP (VoIP). VoIP is a worldwide technology that is expected to rule the telecommunication world in the near future. However, VoIP has expended a significant part of the 5G technology bandwidth with no valuable use owing to its lengthy packet header. This issue even worsens when VoIP works in IPv6 networks, where the wasted bandwidth and airtime may reach 85.7% of 5G networks. VoIP developers have exerted many efforts to tackle this snag. This study adds to these efforts by proposing a new method called Zeroize (zero sizes). The main idea of the Zeroize method is to use superfluous fields of the IPv6 protocol header to carry the digital voice data of the packet and, thus, reduce or zeroize the VoIP packet payload. Although simple, the Zeroize method achieves a considerable reduction of the wasted bandwidth of 5G networks, which also directly affects the consumed airtime. The performance analysis of the Zeroize method shows that the consumed bandwidth is saved by 20% with the G.723.1 codec. Thus, the Zeroize method is a promising solution to reduce the wasted bandwidth and airtime of 5G networks when running VoIP over IPv6.

Key concepts: Voice over IP, Computer science, Computer network, Header, Network packet, Mobile communications over IP, IPv6, Bandwidth (computing)

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