2021Computer Graphics ForumRequires access

Cyclostationary Gaussian noise: theory and synthesis

Nicolas Lutz, Basile Sauvage, Jean‐Michel Dischler

Open publisher page 7 citations

Abstract

Abstract Stationary Gaussian processes have been used for decades in the context of procedural noises to model and synthesize textures with no spatial organization. In this paper we investigate cyclostationary Gaussian processes, whose statistics are repeated periodically. It enables the modeling of noises having periodic spatial variations, which we call “cyclostationary Gaussian noises”. We adapt to the cyclostationary context several stationary noises along with their synthesis algorithms: spot noise, Gabor noise, local random‐phase noise, high‐performance noise, and phasor noise. We exhibit real‐time synthesis of a variety of visual patterns having periodic spatial variations.

About this research paper

What this paper is about

Abstract Stationary Gaussian processes have been used for decades in the context of procedural noises to model and synthesize textures with no spatial organization. In this paper we investigate cyclostationary Gaussian processes, whose statistics are repeated periodically. It enables the modeling of noises having periodic spatial variations, which we call “cyclostationary Gaussian noises”. We adapt to the cyclostationary context several stationary noises along with their synthesis algorithms: spot noise, Gabor noise, local random‐phase noise, high‐performance noise, and phasor noise. We exhibit real‐time synthesis of a variety of visual patterns having periodic spatial variations.

Why it matters

OpenAlex reports 7 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Abstract Stationary Gaussian processes have been used for decades in the context of procedural noises to model and synthesize textures with no spatial organization. In this paper we investigate cyclostationary Gaussian processes, whose statistics are repeated periodically. It enables the modeling of noises having periodic spatial variations, which we call “cyclostationary Gaussian noises”. We adapt to the cyclostationary context several stationary noises along with their synthesis algorithms: spot noise, Gabor noise, local random‐phase noise, high‐performance noise, and phasor noise. We exhibit real‐time synthesis of a variety of visual patterns having periodic spatial variations.

Key concepts: Cyclostationary process, Gaussian noise, Noise (video), Computer science, Gaussian, Context (archaeology), Algorithm, Value noise

Related papers

Back to paper searchBrowse research topicsOriginal source
Cyclostationary Gaussian noise: theory and synthesis — Research Paper | ScholarLens