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A Design of Cross-platform Real-time TCP/IP Protocol Stack

Huang Yun-tin

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Abstract

In order to improve the real-time performance of a heterogeneous communication system,this paper proposes a cross-platform Real-time TCP/IP(RTTCP/IP)protocol stack. It introduces an OS independent layer in RTTCP/IP to shield the difference of system-level data processing to provide a good portability and extensibility. It simplifies the standard TCP/IP in RTTCP/IP so that less system resources are demanded,which makes RTTCP/IP a light-weight protocol stack. It avoids duplicating the data packets while delivering the data within the RTTCP/IP protocol stack,and it attempts to adopt a TDMA MAC in the RTTCP/IP protocol stack to avoid communication collisions. Besides,to guarantee the emergency data can be processed in the foreseeable period of time,it introduces a priority mechanism to tackle the thread,or packet,priority reversing problem. Test results show that the RTTCP/IP implementation method can reduce the system overhead and communication delay,and improve system real-time performance and stability.

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What this paper is about

In order to improve the real-time performance of a heterogeneous communication system,this paper proposes a cross-platform Real-time TCP/IP(RTTCP/IP)protocol stack. It introduces an OS independent layer in RTTCP/IP to shield the difference of system-level data processing to provide a good portability and extensibility. It simplifies the standard TCP/IP in RTTCP/IP so that less system resources are demanded,which makes RTTCP/IP a light-weight protocol stack. It avoids duplicating the data packets while delivering the data within the RTTCP/IP protocol stack,and it attempts to adopt a TDMA MAC in the RTTCP/IP protocol stack to avoid communication collisions. Besides,to guarantee the emergency data can be processed in the foreseeable period of time,it introduces a priority mechanism to tackle the thread,or packet,priority reversing problem. Test results show that the RTTCP/IP implementation method can reduce the system overhead and communication delay,and improve system real-time performance and stability.

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Available abstract

In order to improve the real-time performance of a heterogeneous communication system,this paper proposes a cross-platform Real-time TCP/IP(RTTCP/IP)protocol stack. It introduces an OS independent layer in RTTCP/IP to shield the difference of system-level data processing to provide a good portability and extensibility. It simplifies the standard TCP/IP in RTTCP/IP so that less system resources are demanded,which makes RTTCP/IP a light-weight protocol stack. It avoids duplicating the data packets while delivering the data within the RTTCP/IP protocol stack,and it attempts to adopt a TDMA MAC in the RTTCP/IP protocol stack to avoid communication collisions. Besides,to guarantee the emergency data can be processed in the foreseeable period of time,it introduces a priority mechanism to tackle the thread,or packet,priority reversing problem. Test results show that the RTTCP/IP implementation method can reduce the system overhead and communication delay,and improve system real-time performance and stability.

Key concepts: Computer science, Internet protocol suite, Protocol stack, Computer network, Internet Protocol, IP tunnel, Network packet, Transmission Control Protocol

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