Allotropy Programming Paradigm for Ubiquitous Computing Environment
Wei Wei, Saiyu Qi, Yong Qi, Wei Wang, Min Xi
Abstract
Wei Wei, Saiyu Qi, Yong Qi, Wei Wang, Min Xi
Abstract
Object-oriented method, agent- oriented programming method, aspect- oriented of programming method, Formal Specification Languages, Component- Based Software Designing method, ... This incomplete list of methods proposed to solve a conventional well-known problem: how to enhance a software of flexibility and ubiquitous ability. Programming methods have been the crucial task during the past decades, and the results still have not been successful yet. Constructing a suitable programming model for ubiquitous computing based on the pervasive spaces is pedestal in improving the flexibility and adaptability, enhancing the robusticity of ubiquitous systems, and creating an open platform for interoperability, complexity and multiplicity. There are many programming models have been proposed and studied for their feasibilities as the groundwork for implementing in the ubiquitous spaces. We contrast their advantages and disadvantages.
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Object-oriented method, agent- oriented programming method, aspect- oriented of programming method, Formal Specification Languages, Component- Based Software Designing method, ... This incomplete list of methods proposed to solve a conventional well-known problem: how to enhance a software of flexibility and ubiquitous ability. Programming methods have been the crucial task during the past decades, and the results still have not been successful yet. Constructing a suitable programming model for ubiquitous computing based on the pervasive spaces is pedestal in improving the flexibility and adaptability, enhancing the robusticity of ubiquitous systems, and creating an open platform for interoperability, complexity and multiplicity. There are many programming models have been proposed and studied for their feasibilities as the groundwork for implementing in the ubiquitous spaces. We contrast their advantages and disadvantages.
Key concepts: Computer science, Ubiquitous computing, Programming paradigm, Flexibility (engineering), Programming language, Reactive programming, Interoperability, Object-oriented programming